nvFX: A Scene and Material Effect Framework for OpenGL and DirectX - Tristan Lorach

nvFX: A Scene and Material Effect Framework for OpenGL and DirectX - Tristan Lorach

July 22, 2013 at 2:13pm on TECH TALKS @ SIGGRAPH 2013 4 followers

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TECH TALKS @ SIGGRAPH 2013

TECH TALKS @ SIGGRAPH 2013

Technology - Conference

4 followers 2,539 views
Explore the impact of GPUs on state-of-the-art interactive graphics, simulation and rendering. Join NVIDIA for engaging talks and technical deep dives covering everything from advances in GPU-accelerated ray tracing to new developer tools for…

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